this blog is an english version of vitsly.livejournal.com
Enjoy your tutorials, esapecially finding the cloth one of interest. I do need help though, as no where do I seem to find an answer to this question.
So okay. I create a cloth simulation (flag, banner, whatever). How does one go about attaching that piece of moving cloth to a fixed object, such as a flag pole? I can’t find it in the reference section, in my bible, or anywhere in the Area. Can ya help a fellow out here?
To attach a part of cloth to the moving object you should create a group of vertices.
This group can be attached to any moving object with “Surface” or “Node” buttons at the “Group” rollout in the Cloth modifier.
This is described at “Autodesk 3ds Max Help > Modifiers > Object-Space Modifiers > Cloth and Garment Maker Modifiers” section of the reference section.
amazing stuff.. please keep publishing
great… nice, god job friend.
how did you model the spiderweb? damaging it is not a problem but i cant get the initial shape.
the simplest way is to create animated object, and convert its trajectory to spline (in motion panel)
this object has to move away from the rotating dummy, which it is linked to.
so it is moving by spiral trajectory.
I was trying to follow your tutorial about voronoi cells, but I could not download phyton script from Zeotrope, because the site is down…..would it be possible to sent me this to my email?
So I have eventually found it at google archive..its at the bottom vornoi3d.zip if anybody is interested
This is a good tip especially to those new to the blogosphere.
Short but very accurate information… Thanks
for sharing this one. A must read article!
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